Tag: Windows 8

Windows 8 Game Development using C#, XNA and MonoGame 3.0: Building a Shooter Game Walkthrough – Part 6: Creating Enemies and Detecting Collisions

Overview Last time we met in Part 5 of this blog series, we created an animation to bring the ship to life by simulation of movement and propulsion. We also created and added a more realistic background to the game by the creation of a parallaxing background by layering three distinct images and moving them

Honeycomb Rush Tutorial for Windows 8 (Presentation/Code from MonkeySpace Conference)

Overview This tutorial will introduce you to game development on Windows 8 by using the MonoGame open source library, and Visual Studio 2012. During the course of this tutorial, you will build a 2D game by using MonoGame while becoming familiar with the key concepts of game development. The focus of this tutorial is writing